{"name":"Selvut","url":"https://docs.selvut.dev/","version":"1.0.0","protocolVersion":"0.3","preferredTransport":"HTTP+JSON","supportedInterfaces":[{"url":"https://docs.selvut.dev/","protocolBinding":"HTTP+JSON","protocolVersion":"0.3"}],"provider":{"url":"https://docs.selvut.dev/","organization":"Selvut"},"documentationUrl":"https://docs.selvut.dev/","capabilities":{"streaming":false,"pushNotifications":false},"defaultInputModes":["text/plain"],"defaultOutputModes":["text/plain"],"skills":[{"id":"selvutclient","name":"selvutclient","description":"Use when writing Lua scripts for Minecraft client-side automation, HUD rendering, event handling, and Wynncraft integration. Agents should reach for this skill when building toggleable modules, handling game events, creating commands, managing timers, or rendering overlays.","tags":[],"url":"https://docs.selvut.dev/.well-known/agent-skills/selvutclient/skill.md"}]}