Script.meta({
name = "Status HUD",
description = "Shows FPS, TPS, and current player state."
})
local textColor
local background
local showWynnStats
local function positionText()
local x = math.floor(Player.getX() or 0)
local y = math.floor(Player.getY() or 0)
local z = math.floor(Player.getZ() or 0)
return "XYZ " .. x .. ", " .. y .. ", " .. z
end
local function statusText()
if showWynnStats.get() then
local health = Wynn.health()
local mana = Wynn.mana()
if health ~= nil and mana ~= nil then
return "HP " .. health.current .. "/" .. health.max .. " | Mana " .. mana.current .. "/" .. mana.max
end
end
return positionText()
end
local hud = Hud.createElement("Status HUD", {
x = 8,
y = 8,
width = 150,
height = 34,
anchor = "top_left",
render = function(event)
Render.roundedRect(event.x, event.y, event.width, event.height, 4, background.get())
Render.text("FPS " .. Client.fps() .. " | TPS " .. string.format("%.1f", Client.tps()), event.x + 5, event.y + 5, textColor.get(), true)
Render.text(statusText(), event.x + 5, event.y + 18, textColor.get(), true)
end
})
local hudSettings = hud.settings
textColor = hudSettings.color("Text Color", {
default = Color.rgb(240, 244, 248)
})
background = hudSettings.color("Background", {
default = Color.rgba(12, 18, 28, 155)
})
showWynnStats = hudSettings.bool("Show Wynn Stats", {
default = true
})