Skip to main content
Selvut scripts are .lua files loaded from the client scripts folder. Each file becomes a toggle module in the Scripts category and can define settings, commands, timers, event callbacks, and game logic through the scripting API.

Where Scripts Live

Put scripts in:
Use the .lua extension. Reload scripts in game with:

Minimal Script

When loaded, this appears as a module in the Scripts category. Enabling it prints a client-side chat message.